Minecraft Beta & Preview - 1.19.60.24
Posted: 14 December, 2022
Note: This Preview/Beta will be the last one of 2022, and we will resume them again in 2023!
Information on the Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
Experimental Features
Blocks
- Chiseled Bookshelf now fills when player is dropping Books into the connected Hopper or Dropper (MCPE-164023)
Features and Bug Fixes
Gameplay
- Slimes and Magma Cubes no longer spawn in spaces that are 2 blocks tall or less (MCPE-46540)
Raids
- Raids now trigger properly when the player with bad omen enters a village while riding/gliding (MCPE-152774)
Items
- Fixed item degradation when rapidly attacking mobs (MCPE-157150)
Hopper
- Hoppers will no longer fail to collect items when trying to pull in multiple item types (MCPE-38963)
Mobs
Horse
- Horses can no longer be pushed over Fences with Carpets on top (MCPE-164717)
Vex
- Vexes' hitboxes are now vertically centered with their models (MCPE-257340)
- The Vex now uses a separate charging animation when empty-handed (MCPE-164490)
- Vexes now render offhand items
Vex & Allay
- Vex & Allay now sit properly in Boats and Minecarts (MCPE-164441)
Touch
- Fixed a bug that prevented items from moving indirectly between Creative Mode inventory and players' extended inventory in Pocket UI
Touch Controls
- Fixed a problem where the touch d-pad's forward button was not functional when holding the strafe left/right button
User Interface
- Feedback button on the main menu will now prompt the player with a modal before redirecting to their web browser
Technical Updates
Commands
- Removed the unintended ability to set the withproperty of a raw text JSON object to an array of JSON objects
Mobs
- The "minecraft:variable_max_auto_step" component has a new property "controlled_value"
- This property will override "base_value" when a mob with "minecraft:input_ground_controlled" is being controlled by the player
- The "jump_prevented_value" will have precedence over both other values
Experimental Technical Features
API
- Added method getEffectswhich returns an array of all active effects on the entity
Commands
- Fixed a bug where the @initiator selector would not work with the Upcoming Creator Features experiment enabled (MCPE-164727)
- As a preview of upcoming potential changes to how commands run, new experimental functionality within the Upcoming Creator Features experiment causes all behavior pack animation events to run at the end of the current tick


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