Minecraft Beta & Preview - 1.20.20.22
Posted: 20 July 2023
Information on the Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
Features and Bug Fixes
Actors
- Rabbits, Polar Bears, and items no longer levitate above Top Snow blocks (MCPE-172381)
Blocks
- Structure Void blocks placed in the world can once again be highlighted and destroyed when holding a Structure Void block (MCPE-172429)
Gameplay
- Breath meter now refills when swimming with head above water (MCPE-170969)
- The Crawling experimental toggle has been removed and Crawling under 1 block gaps is now fully implemented into the game
Recipe Unlocking
- You can now enable Recipe Unlocking on the Create New World screen (MCPE-172956)
- The command for unlocking recipes has been updated. The autosuggestion to give a player a recipe now says "player: target" instead of "victim: target" (MCPE-172402)
Stability and Performance
- Fixed missing low disk space warning on Xbox
Accessibility
- The text-to-speech narrator will now read the disconnected message in the game menu when opened without an internet connection
User Interface
- iOS only: Fixed a bug in multiline text edits where some text was sometimes deleted when typing after repositioning the caret with spacebar (MCPE-166152)
- Changed button text from "Manage" to "Cancel" in Options > Subscriptions
- Fixed layering issue causing the underground vignette effect to draw on top of the hotbar (MCPE-159217)
Technical Updates
General
- Removed server-authoritative-sound bool from server.properties
- Exposed DimensionType to scripting
- The /camera command no longer requires the experimental cameras toggle
- Note: The cameras experiment still contains several example preset JSON files for reference
- Released the "minecraft:wearable" item component out of experimental in json formats 1.20.20 and higher
- Exposed the following feature placement rules from behind the data driven biome experimental toggle. This allows creators to attach their custom features to a biome, and to define the rules by which those features are placed
- minecraft:aggregate_feature
- minecraft:cave_carver_feature
- minecraft:fossil_feature
- minecraft:geode_feature
- minecraft:growing_plant_feature
- minecraft:multiface_feature
- minecraft:nether_cave_carver_feature
- minecraft:ore_feature
- minecraft:partially_exposed_blob_feature
- minecraft:scatter_feature
- minecraft:search_feature
- minecraft:sequence_feature
- minecraft:single_block_feature
- minecraft:snap_to_surface_feature
- minecraft:structure_template_feature
- minecraft:surface_relative_threshold_feature
- minecraft:tree_feature
- minecraft:underwater_cave_carver_feature
- minecraft:vegetation_patch_feature
- minecraft:weighted_random_feature
Items
- Released the "minecraft:digger" item component out of experimental in json formats 1.20.20 and higher
- Deprecated "on_dig" parameters from "minecraft:digger" item component in formats 1.20.20 and higher
Experimental Technical Features
API
- Added camera scripting APIs for the following APIs:
- setCamera(): to set the camera to a specified preset
- fade(): to start a camera fade
- clear(): to clear the current settings on the camera
- Released Scoreboard API's from beta to V1.4.0
- Updated Scoreboard.getObjective, getObjectiveAtDisplaySlot, and clearObjectiveAtDisplaySlot to return '| undefined'
- Removed MinecraftBlockTypes defined in @minecraft/server
- Moved ItemUseBeforeEvent to 1.4.0
- Moved ItemUseOnBeforeEvent to 1.4.0
- Moved ItemUseAfterEvent to 1.4.0
- Moved ItemUseOnAfterEvent to 1.4.0
- Moved ItemStartUseOnAfterEvent to 1.4.0
- Moved ItemStopUseAfterEvent to 1.4.0
- Moved ItemStopUseOnAfterEvent to 1.4.0
- Moved ItemCompleteUseAfterEvent to 1.4.0
- Moved ItemReleaseUseAfterEvent to 1.4.0
- Moved ItemStartUseAfterEvent to 1.4.0
- Moved DimensionLocation to 1.4.0
- Renamed PositionInUnloadedChunkError to LocationInUnloadedChunkError and moved it to 1.4.0
- Renamed PositionOutOfWorldBoundariesError to LocationOutOfWorldBoundariesError and moved it to 1.4.0
- Moved getSpawnPoint to 1.4.0
- Moved setSpawnPoint to 1.4.0
- Moved getDefaultSpawnLocation to 1.4.0
- Moved setDefaultSpawnLocation to 1.4.0
- Released isValid() from Beta to 1.4.0 for the following classes:
- Block
- Container
- Entity
- Player
- SimulatedPlayer
- WorldAfterEvents
- Removed projectileHit
- Added projectileHitBlock
- Added projectileHitEntity
- Added class ProjectileHitBlockAfterEvent export class:
ProjectileHitBlockAfterEvent { readonly dimension: Dimension; readonly hitVector: Vector3; readonly location: Vector3; readonly projectile: Entity; readonly source?: Entity; getBlockHit(): BlockHitInformation; } - Added class ProjectileHitEntityAfterEvent export class:
ProjectileHitEntityAfterEvent { readonly dimension: Dimension; readonly hitVector: Vector3; readonly location: Vector3; readonly projectile: Entity; readonly source?: Entity; getEntityHit(): EntityHitInformation; } - Fixed a bug where ContainerSlot would not work with certain container types (MCPE-168805)


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