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Minecraft Beta & Preview - 1.21.110.24
Posted: 12 August 2025
Information on Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It's time for another Preview and Beta release! Before we move our focus onto technical tweaks and bug fixes for this drop, we have one final feature to announce – and it involves a very cute interaction between the copper golem and the iron golem! With this, all features for our third game drop of 2025 are now in testing and we'll start working our next game drop, which we are excited to tell you about soon!
For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net , and you can report any bugs at bugs.mojang.com .
Known Issue
- There is a bug with the Ender Dragon death animation, preventing the End Portal from opening. We are working on a fix and hope to have it addressed soon! (MCPE-226507)
Features and Bug Fixes
Blocks
- Prevent wall blocks from connecting to crimson_fungus, warped_fungus and bamboo
Copper Golem Statue
- Using the pick block functionality on the Copper Golem statue now picks the same posed version (MCPE-225265)
Copper Torch
- Fixed the Copper Torch recipe only giving one torch instead of four
Shelf
- Only the shelves which change items will now emit a block neighbor update e.g. for Observers to see (MCPE-225461)
Developer's Note: In an upcoming Preview, items displayed in shelves will be centered again, mirroring the change in Java Snapshot 25w33a.
Mobs
- Iron Golems will sometimes plant a decorative flower onto a nearby Copper Golem
- Known issue: The flower disappears when the Copper Golem dies
- The Copper Golem will now queue next to the Chest or Copper Chest when it is opened by a player
- The Copper Golem will now look towards the container it is walking towards
Sounds
- When picking up an item to hand that is not hand equippable, mobs no longer play an equip sound (MCPE-223747)
Copper Chest
- The closing sound of Copper Chests is now properly synced with their animation (MCPE-223966)
- Copper Chest opening and closing sounds can now only be heard up to a range of 12 blocks (MCPE-224011)
Copper Golem
- The sound of Copper Golems can now only be heard up to a range of 16 blocks (MCPE-223867)
- The more frequent Copper Golem step and spin sounds have an even shorter range of 12 blocks
Items
- The sound of the "Tears" music disc is now controlled by the "Musical blocks" audio slider in the game settings (MCPE-222162)
- The sound of the "Lava Chicken" music disc is now controlled by the "Musical blocks" audio slider in the game settings (MCPE-224504)
Gameplay
- Fixed issue where equipping armor while aiming at a mob would create a "ghost" cloned item (MCPE-220172)
- Fixed an issue where the control scheme set via control scheme commands would not be retained if a later-activated camera did not support it. The scheme will now persist as intended until explicitly cleared via
/controlscheme clear, beginning since base game version1.21.110 - Fix stuck progress arrow despite no process in Furnance/Blast Furnance/Smoker (MCPE-63099)
Editor
- The Copy to Clipboard button in the Detailed Structure Panel now switches to PastePreview when clicked pressed
- The Pencil in editor now has an ability to place "objects" in the scene. Objects are non-trivial Minecraft elements, like beds, doors, plants, etc.
User Interface
- Fix incorrect order of Weathered Copper Block in creative inventory (MCPE-189611)
- Updated the Marketplace Pass Chevron on tiles and the purchase buttons to have the correct scaling
- Resized the icons on the marketplace sidebar to match the icon's proper size
- Resized the icons on the Inventory category selection to match the icon's proper size
- Addded a properly sized My Library button for the top bar to use
- Changed a couple locations where the information bulb appears to be the correct resolution
- Updated the Marketplace Error animations to display at the correct resolution
- Added new icons for the Sale banners to fit the pixelated style of the UI
Graphical
- Fixed block breaking texture being double the size for Shelf Blocks
- Updated Shelf Block model to remove overlapping texture UVs
Technical Updates
Commands
- Fix issue preventing /place from working correctly in flat worlds
AI Goals
- Transport Items Goal
- Mobs with the goal will now queue when players are interacting with their target container if "allow_simultaneous_interaction" is true
Editor
- Added toast notifications support
- Added support for toast notifications by introducing a new logChannel property and a subMessage field in the LogMessage class.
- Log messages with the Toast channel now appear as popup notifications in the viewport when an error occurs.
- The subMessage field allows for additional contextual information to be displayed in the toast.
- Added a new Setting – 'Show Toast Notifications'
- A new checkbox setting, 'Show Toast Notifications', has been added to the Settings panel.
- When enabled, Info and Warning messages will also be displayed as toast notifications, in addition to Errors.
- Updated Block Picker to give input focus to the search field when filter mode is Name
- Fixed a bug that caused selection brush indicator to remain after enabling Vibrant Visuals
- Updated summon tool to use Shift + Scroll to rotate the entity
- Updated messages to show up as notifications
Experimental Technical Updates
API
@minecraft/server
- Fixed an issue where using /reload in the command console throws a Gametest error if using the GameTest.setAfterBatchCallback method
- Added
Dimension.getBiome(location: Vector3)which can be used to locate the Biome of a given location. - Added
Entity.getBlockStandingOn(options?: GetBlocksStandingOnOptions): Block | undefinedmethod tobeta. - Added
Entity.getAllBlocksStandingOn(options?: GetBlocksStandingOnOptions): Block[];methods tobeta. - Added
GetBlocksStandingOnOptionsinterface- Optional Parameter
blockFilter?: BlockFilterfilters the block being returned. - Optional Parameter
ignoreThinBlocks?: booleandetermines if blocks of height 0.2 or lower are ignored.
- Optional Parameter
- Added method
Camera.setCameraWithEase(cameraPreset: string, easeOptions: EaseOptions): voidto beta
Biomes
- Fix for biome music component being removed from some biomes
General
- Adding custom biomes to a world that already has custom biomes is more stable now

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